Flesh and Blood TCG: A Pitch for a Pitch Stack
Explore the thrilling mechanics and supportive community of Flesh and Blood TCG in this personal pitch for the game, highlighting why it stands apart.
GAME TRAILER: Descenders Next is dropping in!
For those unfamiliar with Descenders by RageSquid, it's one of the few downhill mountain biking games out there, known for its blistering fast tracks across diverse environments and a thriving modding community.
NEWS: Wayfinder x Critical Role crossover!
Wayfinder is clawing its way back from the brink! Airship Syndicate has teamed up with Critical Role to drop a new themed cosmetic pack, and I’m here for it. It drops October 21st!
NEWS: Satisfactory 1.0 Launches with New Features, Tiers, and More!
The long journey from Early Access to full release is finally complete with Satisfactory 1.0, and it’s packed with fresh content and big changes.
MECHANICS MATTER: Navigating the Vertical Labyrinth of Shadow of the Erdtree
Elden Ring’s Shadow of the Erdtree DLC flips the script on traditional exploration, transforming the world into a vertical puzzle.
GAME TRAILER: SAND - Friends, Walkers, Desert, Destruction
Explore the vast, open world of SAND in the latest trailer.
DESIGN TRENDS: The Rise of Player-Driven Social Interactions in Games
Out of the ashes of "make your own fun" sandbox games, we've seen the rise of a genre that does an even better job of ruining friendships than Monopoly.
WHAT WORKS: The Gritty, Rain-Soaked Atmosphere of No Rest for the Wicked
The snap of a branch underfoot, the crunch of bones echoing through a damp dungeon, the slosh of a swamp as you creep past a bandit camp —No Rest for the Wicked wastes no time proving that it’s a work of art.
GAME TRAILER: A New Milsim has Entered the Arena
As a tactical shooter fan, I’m always excited when a new game bursts onto the scene, fresh from the development cave. On August 29th, BELLUM made just such an entrance.
MECHANICS MATTER: Freedom of Movement in Deadlock
Valve’s new Hero Shooter/MOBA, Deadlock, shakes up the genre by putting movement at the heart of its gameplay.